whatoplay presents the top new upcoming openworld games coming this 2016 to 2017 - aer. it looks good, not stunning, but interesting.it's these types of games that push creative standards in the gaming industry. you play as auk, a pilgrim girl that can transforminto a bird. why bird? how else can you explore a big, open world - if not as a majestic flyingcreature. the cel-shade, saturated art style looks quitepleasant to the eyes. just take a look at the game - it feels relaxing. that last part,though, i might take it back because of all the giant v-faced colossi
hoping this will be another journey-type gamethat will make it big. fingers crossed! yakuza 6. a beat-em-up open world game fromthe underrated series. the game looks good, at best. however, it'sprimary selling point is not the visual presentation. it's the story and the arcade, over-the-topcombat. the finishers look hilariously good, and always fun to look at! this is the seventh main entry in the yakuzaseries- and kazuma kiryu will be returning as the main protagonist. details about theplayable characters and locations are yet to be revealed. however, most yakuza games reach western shoresa year or so after the japanese release. so
get ready for the japanese-version spoilersall over the net when the time comes. developed by banjo-kazooie & battletoads creatorrare studios. sea of thieves is one of the highly anticipated exclusives of the xboxone console this year. the game's main selling point is its so called"user-generated content", in which players can craft their own stories by using in-gametools. details about how this works are spotty. butjudging from the trailer, i think it's safe to say that a map or a world is created bya single player.... assigning event flags and inviting other players inside it. the graphics look vibrant, cartoony, and fairytale-like.
a big leap from the previous title. homefront:the revolution adapts an open-world gameplay, instead of a linear one. scavenging and looting are still the bestways to get better arsenal... target less heavy-armored camps; and start your way there.improving your weapon and gear along the way. unlike the first homefront, which featurescompetitive multiplayer mode, the revolution opted to go with a four-player co-op modeinstead -- called "resistance" mode. and as a bonus, the game designer says thatthey will be giving a year's worth of free dlc. ain't that sweet? star citizen. after raising a record-breakingmilestone in crowdfunding -- more than a hundred
million dollar -- the pressure is on to deliver. dubbed as the space game that will end allspace games, star citizen is a space simulation mmo-game set in a persistent universe. it started with the basic feature-set. interact,mine, explore, trade, shoot enemies down while outside or inside your ship, and more. andwith each milestone during the crowdfunding, things got more complex... and game movedto grander scale. let's just hope that the game is eventuallyreleased to the public and all our expectations are met. no man's sky, a first-person survival gamethat became the "it" of gaming.
thanks to its ambitious open multi-world exploration.everything in its infinitely massive universe is procedurally-generated. the planets, theirlandscapes and inhabitants. all this powered by a superformula that generate shapes foundin nature through adjustable parameters. this unexpected dark horse by hello gameshas been the talk of the internet. it blew up on twitter, reddit, facebook and onlinepublications. sean murray, the studio's director, thought..."it was weird and awesome." here's to hoping that no man's sky lives upto all this hype! mirror's edge catalyst. a reboot of the firstgame where players traverse futuristic cities and fight or flee from enemies using parkourskills.
the use of levels and linear gameplay as withthe previous game has been replaced with an open-world, free-roaming environment. givingus more creative ways to approach an objective. the game looks crisp, hectic, and can be disorientingto some. combat has been greatly improved as well.the use of guns is completely removed focusing more on the running, parkour, and melee attacks.the introduction of the gameplay element called 'focus', where the enemies can't hit you,looks very promising. dishonored 2 takes place 15 years after thefirst game. kill the corrupt as the great corvo attano or as the exiled empress emilykaldwin... regain your power and restore peace to the empire.
details are sketchy as to dynamics of thetwo characters. will you pick one for each mission or the entire game? or are you ableto switch between them at will? either way, both have different styles ofgameplay. emily has her own specific skill such as teleportation, and tentacle arm, whilecorvo will feel more familiar with most of his skills from dishonored intact. assassination with magic at its finest! kingdom come: deliverance. probably the mostopen of open-world games to come this year. confused? what i meant is that you can dovarious tasks ranging from lowly, unimportant quests to world-changing events. this alongsideactions inside the game like wielding an axe,
riding a horse, eating and sleeping. then there's this second open world aspectof it. every event inside the game doesn't revolve around you. for example, delay anerrand quest and the employer hires another person to do the job. get distracted withcrafting items and your mission plays out on its own. it's a more complex, free-flowingworld. mafia iii. a game that can be summed-up intwo words: murder and revenge. play as lincoln clay, a vietnam veteran, ashe makes his way from the ground-up by making his own criminal organization, all for onepurpose... retribution. it looks very much like the grand theft autogames, but i'm guessing with a darker undertone
and more mature feel to it. also, the developers are emphasizing moreon the "living world" side of things, where you -- as a player -- can interact with almostanyone and anything... get reactions and really feel as if everyone is alive... figurativelyspeaking, of course.. let us just make this clear first, this ismass effect andromeda, not mass effect 4! mass effect 3 was the trilogy's finale. andromedafocuses on a brand new story set in the same universe. if i were to say something, "i wouldn'thave wanted it any other way." i mean.. we get to have a brand new story,maybe more new weapons, new races, and new ships! i'm quite confident that bioware won'tmess this up since it's one of their bigger,
flagship titles. plus.. multiplayer has been confirmed forinclusion. and there's the return of the six-wheeled vehicle mako! tom clancy's ghost recon: wildlands. thisis the first open-world game of the series and also the first to feature side missions.all in a non-scripted, non-linear gameplay. you can do anything you want in its massiveopen-world, which is the biggest one yet that ubisoft has made. play with other players in a 4-man team. orsimply do it all yourself and go with ai-controlled units. you even choose how to approach eachmission: stealth, long range or guns-a-blazin'
.parachuting your way to a mission site or driving your way to it. all up to you! scalebound. another epic-looking game by triple-adev - platinum games. this xbox one exclusive is one of the very reasons rpg lovers, likeme, bought an xbox one console. shouting dragon spells or calling them downfor help is 'sick' and all... but riding one? and fighting on or alongside it... is purebadass! melee and ranged weapons like bow and arrowor explosive guns are your primary means of combat. these weapons have a durability systemand they eventually lose usefulness overtime. drew, the main character, can also transforminto a half-dragon hybrid, boosting his stats
for a limited time. how cool is that? dead island 2 from techland.. to yager development..to sumo digital, delays after delays.. and now hopefully.. finally.. the game will comeout in 2016. it promises a new open world taking placein la, san francisco and a yet unknown third location. dead island 2 will feature four playable characters,tons of new weapons and zombie-types. its combat will feature some new mechanics. idon't know what, but i hope it doesn't destroy the series' foundation. the game is said to be a bit of a new experiencecompared to its predecessors. oh, and we'll
still be getting that 8-player co-op. so far,all seems good. disney and square enix fantasy cross-overis back with kingdom hearts 3! with the same formula that made the kingdomhearts series very popular. square enix adapts -- and further improves -- the action hackand slash gameplay. to the point of making it spectacularly vibrant, fluid, and frantic! new enemies - both big and small. traversalmethods like wall running and jumping. summons, keyblade transformations... team-up attacksand the new attraction flow skill. theme-park inspired rides like the 'mad tea party', 'bigmagic mountain', or the 'pirate ship' are what most gamers are excited about.
ready your keyblades, it's hacking time! crackdown 3.. is looking to be one hell ofa game. it's bound to revolutionize the 'total destruction' label in gaming. it lets multiple players into a sandboxedcity open for destruction. a city where everything -- i mean everything from lamp posts to carsto whole buildings -- can be blasted or crumbled to pieces! there's campaign mode but multiplayeris where it's at. the game's use of microsoft azure serverstakes computational burden off the xbox. this should translate to a more constant frame-ratebut only if you meet the required internet speed.
more stable and destruction-packed gameplay;more fun! the fourth and final installment in the soulsseries. dark souls 3 is, without doubts, gonna beone masochistic game. get ready to feel that satisfying victory over some ridiculouslyop bosses. the action is said to be faster and more fluid;with stable frame-rates and higher graphical quality. and with the addition of weapon arts and smallgravestones, the game just became more rpg-like. weapon arts are embedded skills that varyfrom one weapon to another. it enables extra damage and unique move-sets. small gravestones,on the other hand, not only serve as torches
but also provide some added lore to the game. the legend of zelda. the game that every nintendofan worships. the hype was true, but delays upon delayshave frustrated fans. the saying "you can never stay angry at someone you love" holdstrue for this game. i just hope that 2016 is the year. mastering cell-shaded art style from windwaker, its outcome looks breath-taking. the gameplay looks smooth, the environment vibrant. to add to this, shigeru miyamoto said thatthe impact of this game will be much like that of ocarina of time on the n64. so beprepared for new, revolutionary gameplay elements
when it finally comes out! after a decade of waiting. final fantasy 15is finally coming out! long after its announcement last 2006 under the name final fantasy versus13. you can clearly see the growth from the veryfirst trailer they showed five years ago to what they demoed in e3 last year. the gameplay is nothing like the classic turn-basedstyle of final fantasy games. it aims to be a seamless transition from open world explorationto action-focused combat. now, if square enix can pair it with a good,emotional story that reels in everyone. it's gonna be perfect!
horizon zero dawn by guerilla games is oneof the scene-stealers of e3 2015. the gameplay trailer blew everyone away. itshowcased an interesting mix of two opposing elements -- nature and technology. and itlook gorgeous. outwith giant, transformer-looking robotsand use specific combinations of weapons to bring them down! drawing inspirations from the elder scrollsand assassin's creed games, the developer announced that they'll be taking a break frommultiplayer games. why? you ask. maybe to make something as refinedand story-worthwhile as triple-a, single player game... a.k.a. horizon zero dawn.
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